*Rework incidents so they occur much less frequently, allowing that DF "Builder" feel. *remove animal hauling to encourage more dwarves So sieges start at 80/2.5 = 32 population and critical will be at about 200/2.5 = 80 colonists. Population will be aimed at roughly 2.5 times less than vanilla DF. If you have a low population, you are basically just safe. *Force colony to start at least 6 hexes from a town. Brawlers with ranged weapons get "feels like a damned elf" debuff. You can give a dwarf a bow or gun, but it's ill advised except to hunt things, and they'll hate it. *Alcohol addiction on all dwarfs, with luciferium style drawbacks if not sated. *Remove all difficulties except intense, renamed "dwarfy" *Remove all storytellers except Randy, renamed Armok The first stage will be just doing the MVP of this, and I'll consider it a success and release a v1 if I manage this. My first goal is not on adding DF features, but rather incorporating the feel of DF into rimworld. But then I thought, F*** it, DF mod, let's do this. Adding immigration waves, melee focus, and regular death was the initial reason for starting out on this. I feel like this seriously dampens the feel of the game. Basically every case that is lethal has a basically required exploit with some exploits being worse than others (kill box exploit bad, sniper exploit okay?), since you can't afford to lose colonists in a raid for a long term fort. With too little colonists, combat cannot be built around expendabiilty. I actually like rimworld more than DF, but I feel the same sense of lost epicness like with the new 2012 xcom series compared to the original. I'm not toady, I'm not working on this for a decade, and I'm not paid. Obviously this isn't a total conversion mod. ![]() Additionally, rimworld features that I like will stay. Specific features of DF itself are going to be done on a case by case basis of what I want or not. The main purpose of this is to make Rimworld have the same kind of gameplay and flavor as DF. This is making rimworld exactly dwarf fortress with better graphics, plus whatever I want because I feel like it. Not to mention the cleaner tileset & UI is much needed.This is just for placing my thoughts, atm, nothing to download yet With it coming to steam, I can see myself playing it far more often now, as long as the workshop includes all those said programs. I personally don't play much of DF because it's a hassle having to update not just the game but any programs that are necessary to play it, such as dwarf therapist etc. So steam does not really fill any gap that would be missing.Īutomatic updating is NOT a good thing, because DF saves are often incompatible between versions. There are good graphics, good sounds and good mods easily available already. The steam version is just a cleaner spruced up version with shiny graphics/ui and all the nice features that steam can offer like automatic updates and integrated modding. Ricky wrote:The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. The original/non-steam version will still be offered for free and updated on their website, so it's not as if theyve abandoned that. ![]() I'm unsure whether you can use a different 'unofficial' tileset/graphics pack with this version, but it's safe to assume you can. Unsure how utilities such as dwarf therapist will be handled. The steam version will have an optional ascii mode and full steam workshop support, so modders can have a go at this version too. ![]() I would hesitate to call it a tileset as from what i read this version has new infrastructure that supports a much wider and cleaner version of graphic assets, as opposed to a strict amount of 'tiles' (i could be wrong here, but it sounded like this was the case). I would consider the steam version of the game to be well packaged and 'cleaner' version, with band new graphics and sfx. The circumstances which contributed to the decision are unfortunate, and i wish then only the best in their health and their success on steam.
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